Essential Rock Creation Techniques

A six-hour, step-by-step video tutorial covering the complete workflow for creating game-ready, realistic rocks. The course demonstrates a full production pipeline, beginning with high-poly sculpting techniques in ZBrush. It then moves through creating the low-poly mesh and unwrapping UVs in Blender, followed by map baking. Finally, the tutorial details the texturing process using Substance Painter and final presentation rendering in Marmoset Toolbag. The course files include custom ZBrush brushes, UI settings, and ZMaterials.