Stylized Ice Cream Tutorial

This tutorial covers the complete workflow for creating a stylized, game-ready ice cream asset. The real-time, step-by-step video demonstrates the entire process from initial modeling to final export without time-lapses or skipped steps. It explores high poly modeling, low poly optimization, UV mapping, sculpting refinement, and vertex painting for ID maps within Blender. The baking and texturing stages are then completed using Substance Painter. The course is designed for users with basic to intermediate knowledge of both applications and focuses on a practical, production-oriented approach.