Hard Surface Weapons Course

This course teaches the process of modeling an LWRC SMG45 sub-machine gun from scratch in Blender. It covers blocking in basic shapes, refining details, using boolean operations, and managing topology. The workflow demonstrates the use of the Boxcutter and Hard Ops addons, though they are not strictly required to follow along. After the modeling phase, the course covers basic UV unwrapping before exporting the model to Substance Painter for texturing. Finally, it includes instructions on rendering and lighting the finished weapon.