Hard Surface In Blender Part 2

A 12-part comprehensive video course on hard surface modeling in Blender, focusing on a non-destructive live boolean workflow. Across over nine hours of commentary-driven content, the tutorial details the creation process of a pistol model, emphasizing design flexibility and rapid iteration without strict adherence to quad-based topology. The course covers blocking out designs, detailing strategies, and balancing boolean operations with direct mesh editing. Included are starter files with image planes and materials, as well as the final completed 3D pistol file. The tutorial assumes prior knowledge of basic Blender operations and fundamental modeling techniques.