A rigged 3D model of slender female arms designed for real-time rendering in EEVEE Next. The mesh features clean, quad-based topology with 8,586 vertices and includes bone-driven shape key corrections for smooth deformation. It comes with 4K PBR textures, including baked normal maps for high-resolution anatomical detail.
The included AXIS Rig System is based on Rigify and provides advanced IK/FK controls for the arms and partial torso. Materials are configured using the Principled BSDF shader with separate zones for the arms and medium-length nails. The rig features organized bone layers and constraints to maintain natural proportions during movement.