This is a first-person viewmodel rig of Ellie's arms from The Last of Us Part II, built for Blender 4.4. The rig features manual weight painting and custom materials that utilize high-resolution base textures and in-game detail maps for skin micro-texturing. It operates as a multirig, allowing users to swap between different pieces of clothing. All included long sleeves have modified versions to prevent clipping when used with the provided gloves. Additional features include an option to remove the tattoo from the right arm and a clean version of the arms and hands without dirt.