A fully rigged first-person viewmodel designed for animation portfolios and game development. The rig includes an IK finger setup for precise digit manipulation and IK forearm twists for stable deformation. Users can customize the appearance using a dedicated control point, switching between various sleeve and glove combinations.
The asset features 4K PBR textures using a roughness and metallic workflow with OpenGL normal maps. Clothing options include fingerless and default tactical gloves, leather gloves, a striped jacket, sport sleeves, and bare arms. Model complexity varies by the selected configuration but remains under 50,000 triangles to ensure gaming performance.