This is a fully rigged 3D model of a female cyborg character designed for animation and rendering in Blender. The model features complete body and facial rigging, allowing for detailed posing and expression control. It includes one highly detailed costume and utilizes 4K PBR textures based on a metallic-roughness workflow.
The character is optimized for use with the included MustardUI add-on, which provides a dedicated interface for customizing the model. Additionally, the rig supports FK to IK snapping using the Auto-Rig Pro toolset. The geometry consists of approximately 94,000 triangles and is built to real-world scale in centimeters.