Master Low Poly Character Creation

This course covers the workflow for creating low-poly 3D characters for games using Blender. The curriculum begins with a preproduction segment focused on developing character concepts, planning designs, and establishing a cohesive style before starting the 3D work.

The modeling section demonstrates how to construct a base mesh with clean topology and solid proportions. It progresses into modeling low-poly clothing and armor to fit the character design. The course also provides five pre-rigged low-poly male base meshes in various body builds, which can be utilized as starting points for new projects.