A comprehensive tutorial series teaching the process of creating stylized, low-poly 3D characters from scratch. Inspired by retro PS1-era aesthetics, the course guides users through modeling, UV mapping, texturing, and animating a complete character suitable for real-time environments.
The curriculum is structured for both beginners and intermediate users, covering fundamental navigation alongside specialized techniques for building optimized character geometry. It includes step-by-step video instructions, a predefined character parts kit to assist with custom designs, and targeted workflows for preparing and exporting avatars to engines like Unity and platforms such as VRChat.