PS1 Characters Course

This video training course demonstrates the complete workflow for creating retro, PlayStation 1-style 3D characters in Blender. Across more than eight hours of instructional content, the curriculum covers the fundamental stages of character production, beginning with constructing a clean base mesh from scratch.

The course details modeling techniques for specific character elements, including clothing, hair, weapons, and accessories. It also demonstrates UV mapping and texturing workflows necessary to achieve the distinct low-polygon, pixelated aesthetic defining the PS1 era. The content is structured for intermediate artists who are already familiar with Blender's interface and basic 3D concepts.