Optimized Character Modeling

This mini-course covers the workflow for modeling optimized 3D characters in Blender. The curriculum focuses on creating clean topology without excess vertices, ensuring the mesh is properly structured for future rigging and animation. It details the precise placement of edge loops required for correct mesh deformation. Additionally, the course includes lessons on setting up basic lighting and creating skin materials and shaders to improve character presentation. A completed character model is included as a reference.