Animated Character Creation In 3D

This comprehensive video course walks through the complete pipeline for creating animated characters in Blender. The curriculum encompasses the entire workflow from initial modeling and topology to UV mapping, shading, rigging, and final rendering. Students learn how to build a character without needing prior experience in sculpting or deep knowledge of human anatomy, focusing instead on animation-ready topology techniques.

The premium edition includes over 10 hours of deeply edited content spread across more than 80 lessons. It covers advanced pipeline steps such as rigging with Rigify, weight painting, creating manual rigs for props, setting up pose libraries, animating walk cycles, and running basic cloth simulations. The course also explores building environments using geometry nodes and procedural shaders. Students receive all accompanying Blender project files per lesson, a complete character rig, and pre-built animated scenes.