This course covers the complete process of creating 3D characters using Blender's sculpt mode. The instruction begins with an overview of basic sculpt tools, exploring all available brushes and mesh filters before moving to practical exercises.
The core of the course is a complete character project. It demonstrates blocking out the character using basic objects while covering anatomy fundamentals, followed by blocking accessories with simple modeling techniques. The process continues through polishing the character's body and accessories, adding texture details to different surface materials, posing the final model, and rendering a portfolio presentation. The course includes over 40 high-definition videos totaling more than 11 hours of English audio instruction, alongside downloadable project files for each chapter.