This video course covers the complete workflow for producing a realistic medieval catapult in Blender. Across the curriculum, the instruction progresses through modeling, UV unwrapping, and preparing meshes for materials. It details the creation of a complete armature to rig the workings of the catapult and creating a full animation cycle. The course also covers setting up fire and smoke simulations for a flaming boulder and includes a library of custom textures generated in Substance Designer.