A comprehensive bundle of six courses focusing on environment design, prop creation, and animation using Blender, Unreal Engine 5, and Substance Painter. The included modules cover topics such as building a modular dungeon kitbash system, designing medieval props with geometry node setups for chains and ropes, and establishing professional asset pipelines.
Students will also learn Unreal Engine 5 integration techniques including collision setup, Niagara fire systems, landscape sculpting, and custom material creation. The curriculum spans modeling, texturing, rendering in EEVEE and Cycles, and assembling final game-ready environments.