UniScatter

UniScatter is an add-on that provides a simplified interface for object scattering in Blender, utilizing a Geometry Nodes core system. It allows you to distribute and arrange objects across a scene directly from the 3D Viewport N-panel, eliminating the need to construct node networks manually.

The tool includes a Camera Culling feature that automatically hides objects outside the active camera's field of view. This optimization improves viewport performance and rendering times when working with large numbers of instances, such as foliage or rocks in environmental scenes.