Simple Scatter Setups

This product provides a Blender file containing three distinct geometry node setups designed for scattering assets across environments. The included systems offer different methods for distribution: a basic scatter with randomized scale and rotation, a weight paint scatter allowing for precise manual placement control, and a camera culling scatter that generates instances only within the camera's view to optimize processing and render times. The camera cull setup includes a checkbox for a second layer and can be expanded for additional layers.