Modular Town Design in 3D Coat

This course covers a workflow for building modular environments and concept art using 3D Coat and Blender. The structure is divided into small, tool-specific lessons ranging from 1 to 2 minutes each, alongside narrated timelapses for longer processes.

Topics include an introduction to the 3D Coat user interface, foundational and additional modeling tools for props, building with stencils and third-party alphas, and texturing. The final section demonstrates how to export these modular housing sections and assemble the final town layout within Blender. A reference photo pack and a guide to customized hotkeys are also included.