DrawScatter is a collection of procedural modifiers for distributing and arranging assets in the Blender viewport using curves. The package includes DrawScatter for creating biome-like or outlined scatter distributions, and DrawArray for sequential, size-aware placement of objects or collections along drawn paths.
The toolset also features DrawMesh for 3D sketching with primitives or custom objects, and Proxy Maker, a viewport optimization tool that generates temporary low-poly proxies using point deletion, decimation, or remeshing techniques while preserving the original geometry for final rendering.