Procedural Material Pack 13

A collection of ten fully procedural materials for Blender, optimized for the Cycles rendering engine while remaining compatible with EEVEE. The pack includes three varieties of wood, a tile floor, desert camouflage, caution stripes, moss, mossy dirt, a chocolate chip cookie surface, and a sci-fi air vent. Several of these materials utilize shader-based displacement to generate additional geometric detail.

Each material is packaged as a custom node group with exposed parameters for quick adjustments. Depending on the material, these controls allow users to tweak properties such as scale, rotation, color, metallic values, overall detail, distortion, basic noise settings, roughness, normals, bounding, and displacement strength.