This pack includes 10 realistic procedural materials created for Blender. The materials are built using shader nodes and are designed primarily for the Cycles rendering engine, though they function in EEVEE as well. Several of the setups utilize displacement mapping for added geometric detail. The provided Blender file contains materials for an asteroid, bricks, copper, dry cracked ground, earth, lava rock, ore, rocky ground, plain wood, and a wood floor.