Procedural Material Pack 17

This package contains 10 realistic procedural materials built with Blender's shader nodes. Each material is structured as a custom node group, allowing direct control over properties such as scale, rotation, color, roughness, noise, bump, and displacement. The materials are optimized for the Cycles render engine, particularly those utilizing displacement features like the glowing rocks, beach sand, and fried chicken materials. They can also be used in EEVEE, though volumetric displacement effects will not function.