Procedural Material Pack 18

This pack provides 10 procedural materials built specifically for Blender's Cycles rendering engine. Each material is contained within a custom node group, offering exposed parameters to adjust scale, rotation, color, metallic properties, roughness, and normal mapping. Several materials utilize true displacement, which is optimized for Cycles and will not compute in EEVEE. The collection covers diverse surfaces including scratched metals, organic textures, and natural environments.