Assetify is an add-on that automates texture baking, UV unwrapping, and asset exporting. It converts complex procedural setups, including Geometry Nodes and custom shader trees, into optimized formats for game engines, web platforms, and 3D printing. The tool supports non-Principled BSDF baking, allowing complex mix shaders to be accurately represented, and it handles various animation types including rigged, physics, and particle animations. Additionally, it can convert Geometry Node animations and cloth simulations directly into shape keys.
The export system supports batch processing of collections and outputs to FBX, OBJ, GLTF, GLB, and STL formats. It includes specific texture packing presets for Unreal Engine 5 and Unity, consolidating diffuse, roughness, metallic, normal, and alpha maps. Further features include automatic level of detail generation, UDIM support, and collider generation to streamline game asset preparation.