This mentorship is designed for intermediate to advanced 3D artists looking to reach professional standards in AAA game production. Participants work to develop a polished portfolio piece while improving their hard-surface design language, form, flow, and functional design.

The program covers advanced ZBrush and Blender workflows, organic sculpting, clean subdivision surface control, and rendering techniques for portfolio presentation. The structure includes weekly deliverables, extended video feedback sessions, over-paintings, written notes, and private chat access for personalized guidance.