Surface Tracker & Viewport Mask

A suite of Geometry Nodes modifiers designed for performing visual effects and compositing directly within the Blender 3D Viewport. The toolkit includes the Surface Tracker for generating deformed meshes from tracked footage and projecting images, and the Pivot Tracker for creating curves from tracking data to animate and place elements. Additionally, it features a 3D Viewport Mask tool for generating and layering masks based on curves or meshes, alongside a specialized Plane Subdivisions tool for aspect-ratio-aware grid divisions.