This addon triangulates 3D points from existing 2D camera tracking data to create accurate spatial references. It does not perform camera tracking natively, but instead processes markers generated in Blender or imported from external software such as After Effects and Colmap.
Users can generate single or grouped 3D locations represented by empties. The included Mesh Builder panel allows you to convert these points directly into faces and meshes, which is useful for creating shadow catchers or proxy geometry. The tool also provides RMS quality evaluation to measure the error factor of specific points, vertex hook creation for simulations, and right-click menu integration for marker management.