This tutorial series covers the complete process of creating a realistic 3D skateboard. The course spans over 18 hours of video instruction, detailing the modeling of each component, including the deck with its concave shape and tail kick, the trucks with kingpin, baseplate, and axle, and the wheels with bearings and hardware.
Beyond modeling in Blender, the instruction includes texturing workflows utilizing both Substance Painter and Blender for material creation. The final segments focus on assembling the components and configuring realistic renders using the Cycles engine. Reference files and necessary textures are included to follow along with the project.