Non-Destructive Workflow Tutorial 2

This tutorial teaches a non-destructive workflow for creating mechanical assets in Blender. You will learn how to build an entirely editable model by leveraging Blender's modifier stack. The training covers creating a base mesh, using screw modifiers, applying vertex bevels, and incorporating boolean objects to cut the model, all while maintaining complete control over every parameter.

The tutorial demonstrates this workflow using the Speedflow addon, which streamlines complex actions and facilitates full-screen modeling. An intermediate understanding of Blender is recommended. The package includes one 123-minute video tutorial and the completed asset scene file.