Hand-Painted Dwarf Texturing

This tutorial covers the complete workflow for creating hand-painted textures for 3D characters using Blender and ZBrush. Over the course of seven chapters, it details specific techniques for texturing a dwarf character and his axes, concluding with a rendering setup in KeyShot.

The package includes the low-poly and high-poly models of the dwarf and axes, along with 2048x2048 textures. The original project files for Blender 2.79 and ZBrush 4R7 are also provided for reference. Note that this course focuses entirely on texturing and rendering, and does not cover the modeling process.