SDF Presets

This asset provides a toolset for creating and manipulating signed distance fields (SDFs) using Blender's Geometry Nodes. It includes node setups for generating base primitives like cubes, spheres, and tori, which can be modified, transformed, or arranged into arrays. Users can combine these shapes using various effects and blend colors that are stored as attributes on the final output.

The setup includes a quick conversion tool to turn SDFs into meshes, featuring viewport previews for voxel dimensions and boundaries. The node groups are optimized for the Asset Browser and come with recognizable thumbnail icons for easy integration into procedural workflows.