G-Ready is a Blender add-on that provides a collection of tools focused on game-ready asset creation. The toolkit includes features for modeling, baking, level of detail (LOD) generation, and UV management. Its modeling utilities offer solutions for boolean cleanup, bevel removal and recreation on complex topology, localized loop selection, and object arrays along curves without deformation.
For texture baking, the add-on includes specialized workflows such as bake explode for calculating ambient occlusion, matrix baking for varied high-to-low poly setups, decal baking, and automatic cage mesh creation. It handles the simultaneous baking of multiple meshes, cages, and materials. Additional tools include a syncing system for high and low poly naming conventions, UV channel rebaking, automated UV unwrapping, and vertex color assignment.