A procedural geometry node setup for generating flat eyelashes in Blender. The system generates upper and lower eyelashes that are directed using curve deform modifiers, allowing for exact shaping and placement on character models.
The included file contains the core eyelash generation nodes, corresponding control curves, and a parent empty for centralized positioning. It also provides an example material featuring a utility node group configured to read three specific attributes captured directly from the geometry node system for custom shading workflows.