Procedural Generator Bundle

A bundle of Geometry Nodes systems designed to accelerate specific detailing tasks in 3D character creation projects. The collection includes tools that generate character details and accessories procedurally, relying on user-provided curves, base surfaces, and vertex groups. Included systems provide solutions for populating mouths with teeth, scattering surface scales, adding surface fuzz, and generating eyelashes using a multi-curve setup to define roots and tips.

The bundle also features several setups aimed at real-time game asset workflows. These include generators for placing real-time fur cards using vertex weights, utilities to convert curve-based hair into polygonal hair cards, and tools for baking hair textures. Additionally, the package includes curve-based environment and clothing utilities that generate realistic ropes, metallic chains, stitch lines, and procedural woven fabrics with mask-driven wear and tear.