Hair Curve Strands

This Geometry Nodes setup generates procedural hair strands based on input guide curve objects. The system is designed to handle curve objects that contain multiple splines, allowing for complex hair layouts. Users can adjust the hair behavior directly from the modifier properties panel, which includes built-in tooltips for each parameter.

The included blend file contains the node setup, a guide shape curve, and a prepared material structure. The material features a dedicated node group that outputs four different attributes captured straight from the Geometry Nodes, giving users the data needed to build customized hair shaders.