Export subdivision meshes from Blender into CAD-ready IGES files. This tool converts the limit surfaces of sparse, quad-dominant meshes into NURBS surfaces, creating a bridge between polygonal modeling and solid modeling software. It translates Blender's geometry data, including edge creases, vertex creases, and soft creases, to accurately preserve the intended shape of the subdivided model.
The exporter includes options for batch saving multiple objects to individual files, customizable up and forward axis orientation, and settings to maintain sharp or smooth boundary corners. This tool is designed specifically for subdivision surface workflows and is not suitable for converting dense, triangulated meshes or raw STL files into CAD formats.