Modeling and Geometry Node Workshop

This 40-hour comprehensive course guides users through the process of building a stylized wizard's tower environment in Blender. The curriculum covers the entire creation pipeline, beginning with reference gathering and greyboxing, before moving into lighting and progressive modeling techniques. Students will learn to construct architectural elements ranging from simple doors and walls to complex winding staircases and ornate lamps.

The workshop integrates multiple Blender workflows to complete the final scene. It includes training on utilizing geometry nodes for architectural detailing, developing custom shaders and textures, and sculpting surrounding terrain. The course also explores weight painting for scattering grass, vertex painting for landscape depth, and compositing to finalize the scene's lighting and atmosphere. An included resource pack provides custom geometry nodes, shaders, and texture maps to support the exercises.