This Geometry Nodes setup provides a system for generating camera-facing billboard assets in Blender. It allows users to populate scenes with 2D planes that automatically orient toward the active camera, creating the illusion of 3D objects while reducing computational overhead. The provided .blend file includes the pre-configured node tree and a sample tree image with transparency. The setup can be customized by replacing the default texture with any image, making it useful for scattering trees, foliage, and background elements in large-scale landscapes or architectural visualizations.