Anita is an anime-inspired humanoid character rig built specifically for martial arts and action animation in Blender. The character features a customizable design, allowing users to alter armor components, colors, and visual effects. The model includes a custom anime and toon shader, along with a katana prop for combat sequences.
The rigging system provides comprehensive control through a custom user interface and custom properties. Animation tools include IK/FK switching with snapping and pole vector pin toggling. The rig also features limb and head isolation from torso rotation, a reverse foot setup with a roll mechanism, and options for animation masking.