A fully rigged character model of Anby Demara from Zenless Zone Zero, designed specifically for animation in Blender. The character features a comprehensive rig that includes a flexible face setup with scalable lip controllers, a full eye rig, and a dedicated bone for accessing shapekeys. It comes equipped with an automated, toggleable skirt that follows leg movements, along with physics and outline toggles accessible through a custom properties panel (RigUI).
The rig provides advanced control options such as finger IKs, a finger macro controller for independent digit scaling, knee and elbow pinning, and parent switching for pole targets and eye targets. The character includes her sword weapon and utilizes a toon shader setup. The model is designed for animation rendering within Blender 4.x and is not optimized for game engine export.