Stone Detail Normal Maps Pack 5

This pack contains 44 tileable stone detail normal maps designed to add micro-surface details to 3D models. The textures are provided at a 512x512 resolution, which is optimized for game development workflows where tiling is used to increase perceived detail without relying on massive texture sizes. These maps can be combined with existing normal maps in shading networks, used as alphas for sculpting, or applied as secondary detail maps in real-time engines.