Pushing Points Topology Workbook 2

The Pushing Points Topology Workbook Volume 2 is a 60-page software-agnostic guide focused on creating character heads with proper facial topology. The workbook teaches established box modeling techniques that rely on fundamental polygonal modeling concepts rather than software-specific features.

Because the material takes a software-agnostic approach, the concepts can be applied directly in Blender using standard modeling tools and commands, as well as in other major 3D applications.