Universal Head Topology

This product provides a 3D face base mesh designed with production-ready topology flow. The model is structured to support anatomical sculpting, facial deformation, and blendshape creation. It is fully UV unwrapped with layouts suitable for both real-time workflows and UDIM-based pipelines. The package includes OBJ and FBX formats, making it compatible with Blender and other standard 3D software. Additionally, a ZBrush file with four subdivision levels and a Maya scene with selection sets are provided.