Rolling Faces Modifier

Rolling Faces Modifier is a geometry nodes setup that rolls the faces of a mesh originating from a user-defined vertex group. It utilizes a shortest-path algorithm to connect mesh faces, allowing them to be rolled and scaled to assemble the original object's shape.

The modifier provides controls for animation progression, rotation, scale, and range parameters. Users apply the modifier, assign a starting vertex group (or any float attribute), and keyframe the progression slider to animate the rolling effect. All settings are accessible directly within the modifier's panels.