Retro Effects & Graphics

This shader pack provides tools for achieving PSX-era graphical effects within Blender. It includes materials that apply static dithering and render/compositing tools for dynamic dithering. These effects can be used individually or combined for different visual styles.

The set also features two methods for simulating retro vertex snapping. A faster, faked version is intended for large scenes, while a more realistic effect provides accuracy for models closer to the camera. All parameters are adjusted via node groups.