Pseudopainter

Pseudopainter is a stylized material designed to replicate the appearance of traditional painting within Blender. It offers extensive customization for non-photorealistic rendering, including specific parameters for paint wetness, pigment behavior, and color variation.

The node group includes dedicated setups for both EEVEE and Cycles render engines to handle highlights and shadow tints. It exposes controls for pigment stretch, saturation, and value adjustments, alongside a legacy node option for those preferring the stylistic output of the tool's original version.