This tutorial course covers the process of creating professional e-sports jersey designs and mockups from scratch using Blender and Photoshop. It provides a complete workflow without relying on external templates or add-ons.

The curriculum progresses through several stages of 3D apparel creation. It begins with sculpting a male torso base mesh and modeling the jersey base. Subsequent lessons cover rigging the garment, sculpting cloth wrinkles, UV editing, texturing fabric, and modeling mechanical details like stitches. The course concludes with instructions on concept design, setting up camera angles for rendering, and creating a turntable animation.