Procedurally Generated Planets

This extended tutorial covers the creation of procedurally generated planets in Blender. The course explores modeling, shading, lighting, and compositing workflows for planetary bodies. It includes two and a half hours of narrated video content divided into six chapters focusing on distinct elements like earth-like planets, lava planets, city lights, and cloud layers. The project files are included, and the techniques demonstrated are applicable to both EEVEE and Cycles render engines.