Procedural Landscapes

This tutorial covers creating procedural landscapes in Blender using only the shading editor and the Cycles render engine, without modeling, image textures, or plugins. The training demonstrates techniques for generating three distinct types of realistic landscapes through procedural shading. It also includes a segment on quick Photoshop paintovers.

The package provides a two-hour narrated video tutorial. It includes the 3D source .blend file and a .psd file. Users are expected to have a working knowledge of Blender's node-based shading interface before beginning.